Fixed a bug where players got stuck in the Wizard's 2 heart event. Stardew Valley is an open-ended country-life RPG! Removed a bookcase tile in the museum that glitched character events added by other modders. Added more light to houses that have Christmas decorations during winter. Two easy ways of completing this special order are: The same level requirements for the original legendary fish apply for these fish as well. Players are no longer placed in the crossroad when entering from the south. Moved the NPC Map Locations config to the SVE folder in preparation for character tracking in custom locations in V 1.0.8. Fixed an issue where Andy's 6 heart event and Marlon's graveyard event would trigger when it wasn't raining. Overhauled the mountain minecart configuration. #1. nodehappy Jan 23, 2021 @ 8:33am. Fixed an issue where not all SVE shadows were disabled if configured to. Changed Hank's internal namespace to fix a mod compatibility issue. Added a house for Morris. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. They can use Prismatic Shards that have been previously obtained. The Grandpa's Farm land expansion questline is no longer time gated and can now be started once players have completed the community center/joja developments, movie theater, ginger island resort, and cleared the railroad boulder. I currently have a sneak peek of Victor and Olivia!!!) Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. Fixed an issue where players couldn't converse with Morris after completing the Joja community developments. on GF with the sandbox configuration. Added an event for Claire and Martin at the movie theater where they acknowledge their new jobs. Added two new warps at ??? Upload your farm map (upload.farm) 10-19-2020: Changed the 'FarmSandboxLayout-AllAboveConfigurationsMustBeFalse' configuration name to 'FarmSandboxLayout'. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Made it easier for players to reach the farm cave (IF2R and only on a new save). Victor now plays arcade games in the saloon on Fridays. . Fixed an issue where players couldn't get secret notes #17, #18 and #20. Players could place furniture/objects in several character event areas in Forest West. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. Progress is going well!). -Farmhands completing the aurora vineyard quest didn't take effect for the host player. Purple mushrooms no longer spawn out of season. Fixed an issue where players could purchase the Grandpa's Farm land expansion deed from Lewis right before Morris became mayor which would lock players out of the land expansion. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Players could trigger Claire's 1/5 heart event on a day she didn't work at Joja Mart. Fixed an issue where Claire insinuated she was working inside Joja mart on Sundays when actually working at the cinema. Existing SVE saves can configure to this layout. Made many dialogue changes in these two events. All SVE events have been rewritten (over 70!!!). Fixed an issue where SVE mail in the collections menu displayed "???" Have all of the requirements for SVE aswell! Fixed the greenhouse lighting (IF2R). Fixed an issue where Sandy's 5 heart event couldn't be triggered if players had Grandpa's Farm installed. REGARDING MORRIS AND MARLON: I don't feel comfortable releasing Morris and Marlon in their current buggy state. Villagers now commune at the community center on the 22nd of every season after completion - comes with an overhauled interior. Changed Andy's 8 heart event pacing, dialogue, and location. Fixed an issue where the player would get stuck during Lewis' and Marnie's six heart event. New events for him will be added in the future. Added back the content folder with the town.xnb. These events have been added to the event guide word document (optional download). Fixed an issue where Sophia and Victor overlapped each other at Blue Moon Vineyard. Added mist effects to waterfalls on Grandpa's Farm (huge thanks to Esca). She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall. 10-20-2020: Fixed an issue where Robin didn't visit players who hadn't had IF2R installed for the grandpa's shed quest line, informing them they can start the quest. Several of Sophia's schedules have been slightly altered to reflect this change. Void recipes now require 5 hearts of friendship from Krobus. Increased corrupt ghost health (335 hp > 1250 hp), damage (55 att > 70 att), and void pebbles dropped when defeated (1 > 2). The reward is the base sell price of the fish the number of fish requested, and the player gets to keep the fish. For help, contact the author or post it on their page. Over 300 locational messages have been rewritten. Fixed an issue where SVE host player questlines didn't reflect for farmhands. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Fixed an issue where dulse seaweed wasn't catchable if players had the more fish mod installed. Fixed a glitched water tile at Blue Moon Vineyard. Andy and Susan are now neutral towards being gifted crop seeds instead of disliking them. -Players couldn't select spread layout starting cabins on IF2R. 09-12-2020: Changed the adventurer guild closed time from 8:00pm to 10:00pm. Fixed an issue where Victor got glitched during his Joja takeover schedule. https://stardewvalleywiki.com/mediawiki/index.php?title=Stardew_Valley_Wiki&oldid=145834, Creative Commons Attribution-NonCommercial-ShareAlike. Added several additions to the Spirits Eve Festival and Stardew Valley Fair. George no longer hangs out behind his trash can during summer (in front of house now). Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. Updated the event guide. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. Replaced all SVE map images on the descriptions page - they now show vanilla colors. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Players on phones, tablets, or weak computers should not install Grampleton Fields as it is not optimized. Farmhands can now see SVE characters at festivals and marry them without crashing. Players no longer need to have the special orders board repaired before triggering Clint's railroad boulder removal quest. Fixed many glitched tiles on several maps. These events will be revisited in a future update with different narratives (completely new events). Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. Fixed Marlons frames in the sewer key event. Harvey's "afraid" 10 heart event fork froze the game. Adjusted Susan's schedule. He'll also start disliking all alcoholic beverages and loving chicken related produce. Added due to requests. Her mod requirement has been removed. Swapped the recipes Marlon and Krobus sells to the player. A deeper expedition might be in order. Jas's and Vincent's intro sewer event in the forest has been changed to mention Marlon instead of Gunther possessing said key. Fixed an issue where Kittyfish didn't spawn despite players meeting the required conditions. Karmylla now has the SVE Pelican Town map and town festival maps in her "SVE" download on her mod page. Ingredients | Stardew Valley Expanded Egg Hunt Map 10-19-2020: Fixed an issue where Sandy was not present in the Oasis shop on the Android platform. Fixed an exploit where players could buy blue moon wine from Pierre and sell it back for profit. Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. Fixed a bug where the TV told players the incorrect start time for community center day festival. Stardew Valley Expanded (SVE)FlashShifterStardew ValleyMod SVEImmersive Farm 2 https://stardew-valley-expanded.fandom.com/wiki/Stardew_Valley_Expanded_Wiki About this mod. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. !! Fixed an issue where forage spawned in out of bound areas at the railroad. Lance now shows up on the Pelican Town calendar when unlocked as a social NPC. (Optional) You won't benefit from SVE characters' phone drama if you don't play using SVE. Added new secondary NPCs: Birdie, Gourmand Frog, and Professor Snail. Changed how SVE NPCs are loaded into festivals. Added a compatibility and modder resources section on the SVE descriptions page. Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). Slightly buffed forage spawns in Forest West. Extended a tile near the bridge on Grandpa's Farm, enabling players to place three sheds adjacent to each other. Fixed a typo in Sam's 10 heart event that would crash the event. They can be toggled off with a new configuration called "Remove_Minecart_System". (this event doesn't trigger if players have already entered the theater once). Fixed an issue where players couldn't interact with several trash cans in town. I'm not really sure why players would want radioactive roe but here we are I guess. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. Olivia will now give players a wilted bouquet if they chose the question fork to stop dating her (end dialogue gift). Lamp posts didn't work correctly in the Joja variant maps. Fixed an issue where Penny sometimes got stuck during her marriage schedule. He will visit the community garden and community keg area early in the morning during spring, summer, and fall. It is available for download at ModDrop under the Download/See all versions dropdown menu. 10-05-2020: Farmhands can no longer trigger the Joja route map changes, must now be done by the host (so the changes reflect for all players). The "town.xnb" file no longer needs to be replaced. Fixed invisible building layers at the Pelican Town park. Your task is to make it to level 100 in the. Players can no longer get behind Gunther's counter until they've unlocked him as an NPC. Some players were experiencing recolor issues. Fixed an issue with the Razor Trout's fish pond data entry. Added three new maps: Crimson Badlands, Desert Railway, and ???. Added a new explorable area for Immersive Farm 2 Remastered (IF2R). This is a configurable addition. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Despite adding new events, expanded dialogue, new . Slightly adjusted building positions on SVE tilesheets. Community Center and Joja Warehouse completion events are now skippable. Fixed an issue where Kent and Susan overlapped at the summit. They're now much easier to find. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Grammar and style checked SVE 12 heart events. Fixed an issue where the Grandpa's Farm "Heavy Debris" configuration when used with the "Remove Fences" configuration glitched trees in the south west corner. "RemoveFences" is now the old sandbox layout if players want to revert back to it. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. -M. Rasmodius, I require assistance in tracking down the rare and dangerous prismatic slime, within the local caves. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Added lighting bloom to the canopy trees on IF2R, Lost Woods, Sprite Spring (+ added nebula effects), and Forest West. Fixed an issue where players couldn't access Willy's barrel. = = = = = = = = = = = = = = = = = = = = = = = =. Added a configuration to IF2R called 'RemoveCentralCherryBlossomTreeAndWaterTrough'. Swapped Olivia's 6 heart and 8 heart events. Fixed an issue with farm type contamination. 1 / 20. Players can now refill their watering cans at Marnie's crop field. Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). Fixed many glitched back layer tiles in many maps. Note that this will reset any configurations. If players are updating SVE from an old previous version, you MUST remove the [ALL] SVE folder from your mod directory. A rose that reminds you of the valley. He is somewhat of a playboy and really likes to watch fashion and modelling shows. Mail, after triggering the cutscene by entering the, Interact with the bush to the right of the playground in. Fixed cliff shadows on IF2R near the farm cave. Players can now unlock it + other shortcuts via community upgrades through Robin (added in SDV 1.5). Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. map patches. Added new cover art titled "Ginger Island Resort". ?, and ???. Fixed the compatibility patch for the Help Penny mod where the game crashed in the mountain map. The HMTGF statue can now be found in Pelican Town. Added a temporary solution to players getting stuck when warping home from the island when playing on GF. Victor's schedule has been changed. (Uploaded a quick hot fix for the IF2R horse warp issue). Important for NPCs who live far away Added a new character named "Lance", an adventurer hailing from the First Slash guild. This was changed to ensure compatibility for other mods requiring these frameworks (where these are located in the mods directory, rather than inside another folder). Can be purchased from Robin's shop. Removed the harder community center bundle configuration until further notice. Added "Harder Crafting" as a configurable addition (default = false). The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. Added compatibility for the Help Penny mod. Its companion buildings, the Water Obelisk, Desert Obelisk, and Island Obelisk, can also be purchased from the Wizard. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals.

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